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When choosing which Foundation skill to go with first makes no difference as you'll get both as you continue the story DLC. The DLC will start up after finishing the main game's story so you should be in ENDGAME prior to being assigned this mission. Step 1: Finish the story DLC then work on the collectibles. With new and more power versions of your mods, grab your Service Weapon and solve the mystery around the Nail. With new skills and abilities to use during a fight, take advantage of your environment to pick them off one by one. Unless some areas are blocked off by Hiss nodes, it's okay to run away from a fight in case your health is too low. If you're still missing any trophies, now is the time to get them and the Platinum ( Director of the FBC ).Īs the new Director of the FBC, you are summoned to take care of a situation at The Foundation through a phone call in the Hotline Chamber. Once the main story is done and dusted, it's time to use Mission select to go back and get any of the Skill and side mission trophies you didn't get earlier. Step 2: Skill, side mission and misc trophies You shouldn't have any problems with these trophies.Īt the end of this step, you will have earned the following trophies: These are pretty straight forward when it comes to the story missions and the abilities you are rewarded. #Windbound trophy guide and roadmap mods#Scavenging for mods and enemy drops are easier and cost you nothing. Save your materials until your Weapons Forms are completely upgraded. Don't bother upgrading your Mods in Control Point/Astral Constructs/Mods. The mods are in these tiers: I - Common, II - Uncommon, III - Rare, IV - Prime, V - Absolute. This way the Paranatural Collection achievement comes sooner. Don't hoard mods! Once you get a better grade mod, deconstruct the lesser version and duplicates. Chipping them with weapon attacks will stretch out the gun fight more than it has to. Try and incorporate Launch into your attacks against armored enemies. Never stay in one spot, always keep moving. It's okay to back out of a fire fight to evaluate the situation. When in trouble, don't forget to crouch, stay behind solid cover or for temporary cover. Use Levitate and Evade to your advantage when fully upgraded. #Windbound trophy guide and roadmap mod#If possible, equip a personal mod that reduces the use of your energy bar as it is shared by Launch, Evade and Shield. When it comes to upgrading your abilities, focus on HEALTH first then use two personal health mods to raise your health bar and a Seize Accelerator mod to get the enemies to help you in a tight spot. This weapon is crucial when it comes to the Hiss rushing you out of cover and is a beast when taking down enemy armor. Your secondary weapon to work on should be Shatter, CONTROL's version of a shotgun. Focus on Grip first - this weapon is your starter weapon but can pack a punch when slotted with damage, reload and an after-a-kill damage bonus mods. That being said, concentrate on upgrading two main weapons as you go, you'll have the opportunity to use them as a main one and secondary one. ![]() As the game starts, there's really no difficulty curve as suppose to fighting the Hiss with armor. ![]() Credit to Redemption Gaming, for the videos. #Windbound trophy guide and roadmap upgrade#To figure out what happened to you brother, Dylan, you must explore the phenomenon that is going on in the Oldest House, the New York headquarters of the FBC so grab your controller, upgrade your abilities and hunt down the Objects of Power and annihilate some Hiss. You play as Jesse Faden in this new action-adventure game brought to you by 505 Games and Remedy Entertainment. Welcome to the Federal Bereau of Control, Director. ![]()
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